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Always keen to broaden our knowledge of the digital space, suggest alternative experiences of works and diversify artists’ sources of income, Sporobole and 0/1 – Hub numérique are currently exploring the distribution possibilities offered by the Steam and itch.io platforms.

While Déjà-vu, our platform for online distribution of immersive and virtual sound works, can now be found on both sites (a platform on platforms is very meta, yes), we’ve added virtual reality works produced as part of research and creation residencies at the 0/1 studio-labo. Now available on Steam and itch.io, Stéphanie Morissette’s Méandres, Caroline Gagné‘s Autofading_Se disparaître and Marie-Ève Levasseur‘s Le corps-glitch (multitudes) are incursions into sensitive environments with which humans interact. They use virtual reality technologies and are designed for the Oculus Rift.

Other works will be added over the coming months.

Autofading_Se disparaître, de Caroline Gagné, sur Steam

Autofading_Se disparaître, de Caroline Gagné, sur itch.io

Méandres, de Stéphanie Morissette, sur Steam

Méandres, de Stéphanie Morissette, sur itch.io

Le corps-glitch (multitudes), de Marie-Ève Levasseur, sur Steam

Le corps-glitch (multitudes), de Marie-Ève Levasseur, sur itch.io

learn more about Déjà-vu

Steam and Itch.io are platforms for distributing applications, video games and digital experiences.